What’s in a name?
That’s the question Mike Rose, founder of publisher No More Robots, had for the game creators of Twitter. “How did you name your game?” he asked. “Was it difficult to decide, or did it just come to you?”
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Game devs: How did you name your game? Was it difficult to decide, or did it just come to you? I’d love to hear game naming stories
— Mike Rose (@RaveofRavendale) October 4, 2017
The Monday morning tweet prompted dozens of responses, offering insight into a key piece of the development process for games large and small. Unsurprisingly, the reality of how games get their titles varies wildly. Read more…
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